Gaming Archives - IPEEWorld https://ipeeworld.com/category/gaming/ Technological Art Tue, 12 Dec 2023 13:24:19 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.5 https://ipeeworld.com/wp-content/uploads/2020/06/ipeeworld-favicon-65x65.png Gaming Archives - IPEEWorld https://ipeeworld.com/category/gaming/ 32 32 The Ultimate Starfield Stealth Sniper Build Guide – Most OP Build https://ipeeworld.com/starfield-stealth-sniper-build-guide/ Sun, 10 Sep 2023 19:09:16 +0000 https://ipeeworld.com/?p=22011 Stealth archers have long been a popular playstyle in Bethesda games, going all the way back to Skyrim where players would inevitably end up as stealth archers regardless of their initial build. Now with Starfield, the long-awaited new IP from Bethesda, players can take the stealth sniper concept to the stars in this expansive new […]

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Stealth archers have long been a popular playstyle in Bethesda games, going all the way back to Skyrim where players would inevitably end up as stealth archers regardless of their initial build. Now with Starfield, the long-awaited new IP from Bethesda, players can take the stealth sniper concept to the stars in this expansive new sci-fi RPG.

In this comprehensive build guide, I’ll walk you through everything you need to know to create the most overpowered stealth sniper build that makes even Very Hard difficulty feel like a breeze. We’ll cover character creation, early game progression, core skills to invest in, how to use powers to your advantage, and plenty of tips and tricks for mastering this playstyle.

Whether you’re a veteran of previous Bethesda games or completely new to their signature open world RPG formula, this guide will set you up for success with the stealth sniper right from the start. So let’s dive in and get ready to one-shot enemies across the Settled Systems!

Introduction to the Stealth Sniper Playstyle

For those unfamiliar, the stealth sniper build focuses on dealing massive damage from long range using sneak attacks and critical hits. By remaining undetected, you can take down enemies before they even know you’re there. While Bethesda games have long catered to a variety of playstyles, stealth has always been a popular choice, especially when paired with archery or sniping.

In Starfield, you can fully embrace that stealthy precision shooter experience. With the right build, you’ll feel like an intergalactic assassin, surveying areas from a distance, marking targets, and eliminating them swiftly and silently with surgically-precise headshots. It’s an incredibly lethal yet methodical playstyle perfect for players who want to feel like a space ninja.

Compared to a run-and-gun playstyle, the stealth sniper is also far less reliant on gear and stats early on. You win encounters through skill and positioning rather than simply overpowering enemies. And there are few things more satisfying in Starfield than landing a long distance headshot right as an enemy turns around to detect you.

The stealth sniper is an ideal build for those who want to ramp up the difficulty but don’t enjoy drawn-out firefights with bullet sponge enemies. While Starfield lets you tweak difficulty dynamically, higher levels do increase enemy health pools considerably. But when you’re landing sneak attack critical headshots, even Very Hard difficulty foes drop with a single bullet.

This guide will contain some minor early game spoilers, as I’ll be showcasing some combat mechanics and special abilities you unlock through the main questline. If you want a completely blind playthrough, I’d recommend checking out the written version of this guide on my website which omits spoilers entirely. With that said, let’s jump into character creation and the all-important early game progression.

Character Creation and Early Game Progression

When first creating your stealth sniper character in Starfield, choose a background that complements this playstyle:

Cyber Runner – This background gives bonuses to stealth, security for hacking, and theft. All 3 are extremely beneficial for a stealth sniper build, so Cyber Runner is a top-tier choice. Stealth is of course core to the build, while security enables hacking computers and locks which aids infiltration. And theft allows pickpocketing unaware NPCs.

cyber runner

Industrialist – This background provides persuasion for easier quest resolutions, research methods to more efficiently learn weapon mods and upgrades, and security for hacking. Well-rounded and great for a more social stealth operative.

Industrialist

Soldier – A more combat-focused background that boosts damage, provides training for boost pack maneuvers, and improves oxygen capacity for exploring hostile planets. The damage buffs are nice early on.

Soldier

Long Hauler – Grants increased weight carrying capacity for loot, improved piloting skills for space combat, and a bonus to ballistic weapons like rifles. The piloting and capacity boosts are helpful quality of life skills.

Long Hauler

No matter which background you pick, it’s viable for a stealth sniper. Choose one that aligns with your intended roleplaying style. Next, you have to pick two traits during character creation:

  • Alien DNA – This trait increases your oxygen and health pools at the cost of reduced food buff durations. Very useful early on before you acquire gear to boost stats. The extra breathing room in oxygen capacity helps exploration.
  • Introvert – Since you’ll be stealthing solo in most encounters, you don’t benefit much from companions. Introvert buffs your skills when alone in exchange for weaker group buffs.
  • Terra Firma – Given how much sprinting you’ll be doing to traverse planets and get into position undetected, the major oxygen consumption reduction from Terra Firma is extremely useful.

There are many viable traits to complement a stealth build like Kid Stuff for roleplaying or Dead Eye for bonus headshot damage. But I’ve had great success with the three suggested above. Feel free to experiment with alternatives that appeal to your playstyle or character background.

With your stealth sniper’s identity forged, you’re ready to loose an arrow volley…err I mean a hail of bullets across the cosmos! In terms of early game progression, there are a few key things to focus on:

Acquire a rifle with useful bonuses – Keep an eye out for rifle drops or visit vendors that sell ranged weapons. Some of the best prefixes to look for include increased sneak attack damage, critical hit damage/chance, and attack speed. The higher the item level/rarity the better generally.

Prioritize suppressor mods – Obtaining a suppressor mod for your rifle is absolutely crucial early on. This will prevent your shots from breaking stealth. Vendors sometimes sell blue quality suppressors which are good temporary options.

Max out Stealth skills first – As soon as possible, invest skill points into maxing out your Stealth skill. This governs your ability to remain undetected based on movement speed, noise, and other factors. Critical for a sniper.

Research Methods & Weapon Engineering – Put some points into Research Methods so you can learn weapon mods faster. And Weapon Engineering allows crafting of higher tier mods so you can push your damage farther.

Of course, balance stealth skills with some core quality of life skills like Piloting and Weight Lifping so you can effectively explore systems and loot to your heart’s content. But in terms of combat progression, stealth is vital early on. Once you have the ability to reliably remain hidden, you can start strategically picking off enemies. Patience and positioning are key before you have late-game power and perks.

Core Skills and Progression for the Build

Once you’ve unlocked the advanced tier of skills by investing 4 skill points in the starter skills, these should be your next priorities:

  • Pain Tolerance – This passive skill provides a flat damage and elemental damage reduction. It’s useful for when combat eventually goes loud and you take hits.
  • Rifle Certification – Directly increases your damage with any rifle by up to 20%. Fantastic passive buff to your primary damage source.
  • Weapon Engineering – Allows crafting of Epic and Legendary tier mods so you can keep pushing your rifle damage through upgrades.

After you’ve invested 8 total points in a particular skill tree to unlock expert skills, Sniper Certification should be your first pick. The key benefit is an additional 50% headshot damage when using a scoped rifle. This has incredible synergy with sneak attacks.

Finally, once you’ve unlocked the Master tier skills by putting 12 points into a tree, you have access to these must-have skills:

  • Concealment – In addition to bonuses like muffling movement noises, at Rank 4 this makes your sneak attacks do an insane 4-10x normal damage based on your stealth skill. It’s the ultimate multiplier for your precision shots.
  • Sharp Shooting – Starts off by making your ranged sneak attack crits do 50% more damage. Eventually makes your headshots automatically crit and increases crit chance by 25% after killing an enemy with a crit. It’s insanely powerful paired with Concealment.

Choosing where to allocate your points while balancing combat skills, crafting, exploration, and dialogue/hacking comes down to preference. But I’d recommend prioritizing stealth bonuses first and foremost. By the time you unlock Concealment and Sharp Shooting, your build will hit incredible new damage heights. Even Very Hard enemies will melt before your hyper-empowered sneak headshots.

And keep in mind you don’t necessarily have to kill every enemy you see. As a stealth sniper, you can eliminate high threat targets first and then re-enter stealth. This build affords flexibility in how you approach encounters rather than needing to be a one-man army.

Using Powers to Your Advantage

After completing several of the early main quest steps in Starfield, you’ll gain access to special powers tied to temples found across various planets. These powers can offer huge benefits to your stealth sniper build if acquired early on.

In particular, I highly recommend seeking out and completing the temple on Piazzi 4C as soon as possible. Doing so unlocks the Sense Star Stuff power which is practically mandatory for any serious stealth player. Sense Star Stuff allows you to cast a wide sensory net that makes all living creatures in the area glow through walls and obstructions.

Obviously, knowledge of enemy locations is incredibly vital when you rely on stealth and precision strikes from a distance. And thanks to Starfield’s open structure, you’re able to grab this power very early if you know where to look. It combos fantastically with stealth skills and transforms you into the ultimate hidden scout.

The other temples provide powers ranging from kinetic blasts to temporary damage buffs to suit different playstyles. I’d suggest experimenting with them and swapping based on the situation. But for a stealth sniper, Sense Star Stuff will likely remain one of your most used powers throughout your playthrough.

Additional Tips and Tricks

Here are some final tips and strategies to help master the stealth sniper playstyle:

  • Don’t be afraid to take it slow early on. Pick your shots carefully and retreat to re-enter stealth rather than trying to take on groups.
  • Maximize XP gains by thoroughly exploring systems, scanning all discoverable points, and crafting items frequently. This will help you level up faster.
  • Once an enemy detects you, re-enter stealth ASAP and change positions. Don’t let yourself get swarmed.
  • Prioritize high threat targets like heavies and marksmen when deciding who to pick off first.
  • Consider leaving companions on your ship rather than bringing them on missions, as they can accidentally break stealth.
  • Before entering new indoor areas, use Sense Star Stuff to safely scout enemy locations and plan your approach.
  • Fully charge shots for maximum damage. And invest perks into increasing your rifle’s weak spot/headshot damage.
  • Use the environment to your advantage. Engage at long range, break line of sight, and strike from unexpected angles.
  • With Critical Hits, Headshot, and Sneak Attack bonuses stacked, even Very Hard enemies will die in 1-2 shots.

Closing Thoughts on This Build

Hopefully this guide has given you all the information you need to build an unstoppable stealth sniper in Starfield capable of massive damage and surgical elimination of enemies. Properly built, this class absolutely demolishes content and makes higher difficulties feel much more manageable.

It’s a playstyle that really makes the most of Starfield’s flexible progression and open ended environments. And of course it carries on the legacy of stealth archers that Bethesda RPG fans know and love. Thanks for reading! Let me know if you have any other questions, and feel free to share your own stealth sniper experiences or builds in the comments section.

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The Ultimate Paladin Build Guide – Baldur’s Gate 3 (BG3) https://ipeeworld.com/paladin-build-guide-bg3/ Fri, 18 Aug 2023 19:07:24 +0000 https://ipeeworld.com/?p=21848 Baldur’s Gate 3 gives players tremendous flexibility when creating and developing their characters over the course of the game. Paladins in particular can be built in many different ways thanks to their ability to multiclass effectively. In this comprehensive guide, we’ll explore some of the most powerful paladin builds you can create for the early […]

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Baldur’s Gate 3 gives players tremendous flexibility when creating and developing their characters over the course of the game. Paladins in particular can be built in many different ways thanks to their ability to multiclass effectively. In this comprehensive guide, we’ll explore some of the most powerful paladin builds you can create for the early stages of Baldur’s Gate 3.

The Core Strengths and Limitations of Single Class Paladins

Let’s first examine playing a Paladin without any multiclassing. Taking levels exclusively in the Paladin class is relatively straightforward – as you level up, you’ll gain access to new Paladin spells, channel divinity options, auras, and sacred oath features.

The key strengths of the Paladin class lie in its proficiencies with heavy armor and martial weapons, its divine smite ability to nova radiant damage against enemies, and its core focus on Charisma for spellcasting and aura saving throws. Paladins also gain access to invaluable healing and support abilities like Lay on Hands and Aura of Vitality.

paladin ability points

However, single classed Paladins do suffer from some limitations, especially in the early levels of Baldur’s Gate 3. They lack reliable ranged attack options besides throwing javelins or handaxes. Their spellcasting is also more limited in scope compared to full spellcasters like Clerics, Wizards, and Druids. Finally, Paladins are heavily dependent on long rests to regain expended spell slots for smiting.

This makes them vulnerable to frequent combat encounters between long rests. Their lack of versatility can be an issue at lower levels before they gain their archetype’s sacred oath abilities and spell lists. Multiclassing is an effective solution to shore up these weaknesses in a Paladin’s early game.

Multiclassing to Overcome Limitations and Weaknesses

By combining levels in the Paladin class with levels in other classes, you can gain access to useful ranged attacks, more spell slots, better action economy, and increased versatility. The key is choosing classes that sync well with the Paladin’s strengths and helps cover their weaknesses.

Charisma-based spellcasters like Sorcerer and Warlock are natural fits – they use the same key ability score as Paladins while expanding your options for ranged attacks and spellcasting. Martial classes like Fighter provide bonuses to fighting style, Second Wind, and Action Surge. Bard provides a mix of spells and inspiration abilities.

Below are 3 powerful level 6 multiclass builds for Paladins in Baldur’s Gate 3’s early game:

Paladin/Warlock: Eldritch-Smiting Mage Hunter

  • 2 levels of Paladin
  • 4 levels of Warlock

This potent build leverages the Paladin’s martial prowess and nova smite potential with the Warlock’s Eldritch Blast and flexible short rest spell slots. You gain heavy armor and martial weapon proficiencies from your 2 Paladin levels, forming a solid martial foundation.

Your 4 levels of Warlock provide Eldritch Blast and Agonizing Blast for reliable and efficient ranged damage output. This solves one of the Paladin’s big weaknesses. Repelling Blast can also control enemy positioning.

Pact of the Blade combined with the Great Weapon Master feat allows you to make devastating attacks with a two-handed or polearm weapon, adding insane burst damage when you use Divine Smite. Unlike Paladins, Warlocks regain spell slots on short rests, giving you much more smiting potential.

Spells like Darkness and Devil’s Sight combine to give you advantage on attacks and heavily obscure enemies. This build mixes the most useful elements of both classes to create a monster hunter.

Paladin/Sorcerer: Versatile Caster & Buffer

  • 5 levels of Paladin
  • 1 level of Sorcerer

This build focuses on augmenting the Paladin’s spellcasting, long rest resources, and gaining metamagic flexibility. You gain Extra Attack from hitting Paladin 5 along with your sacred oath features, channel divinity, and 2nd level spells.

Your single level Sorcerer dip nets you a handful of cantrips for reliable ranged damage options, extra 1st level spell slots, and metamagic options like Quickened Spell. Quicken Spell combines beautifully with Divine Smite, allowing you to use both in one turn to deal devastating nova damage.

Subtle Spell also combos nicely – you can buff allies or yourself without enemies noticing you’re casting! Careful Spell also allows you to exclude allies from harmful AoE effects.

I recommend Storm Sorcery as the subclass – its ability to fly speed after casting spells greatly enhances your mobility. Paladin/Sorcerers multiclass to become versatile casters and buffers.

Paladin/Bard: Inspiring Battlefield Commander

  • 2 levels of Paladin
  • 4 levels of Bard

This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. Bard provides a plethora of bonus actions and concentration spells.

When you reach Bard 3, College of Swords gives you Blade Flourishes that can be added to weapon attacks by expending Bardic Inspiration. Defensive Flourish boosts AC, while Slashing Flourish hits a second target.

Inspiring Leader provides non-magical healing out of combat. With War Caster, you can easily cast spells while wielding weapons and shields. Faithful Hound helps guard your campsite at night!

This multiclass can buff, heal, and control the battlefield while still dishing out solid damage via Divine Smite. A very versatile support build.

Progression and Leveling for Multiclass Paladins

These multiclass builds provide optimized starting points for Paladins in Baldur’s Gate 3’s early levels. As you progress to higher levels, here are some tips:

  • Paladin/Warlock – Take more levels of Warlock up to level 5 for Improved Pact Weapon, Thirsting Blade (Extra Attack), and Eldritch Smite. You can then put remaining levels into Paladin.
  • Paladin/Sorcerer – Focus on Sorcerer to level 5 or 6 for more metamagic options and access to haste/fireball. Paladin 6 provides Extra Attack.
  • Paladin/Bard – Stick with Bard until level 6 for magical secrets. Remaining levels in Paladin buff your auras and give you Improved Divine Smite.

Remember you can always tweak spell selections at level up to adjust for any gaps in your build. Customizing spell loadouts is key!

Alternative Early Game Paladin Multiclass Builds

The builds above focus on Smiting and casting, but you have other options too. Here are some other ideas:

  • Paladin/Fighter – Excellent armor, tons of feats/ASIs, Action Surge, and Improved Critical for fishing more smite crits!
  • Paladin/Ranger – Great weapon/armor proficiencies, fighting styles, hunter’s mark for sustained damage, some casting.
  • Paladin/Cleric – Heavy armor, bonus action healing via Disciple of Life, excellent anti-undead abilities.
  • Paladin/Druid – Shillelagh lets you use Wis for melee, Goodberry gives non-spell healing. Moon Druid wild shapes boost HP.

The Importance of Synergy

The key to an effective Paladin multiclass is choosing options that synergize well with the Paladin’s core strengths like Divine Smite, auras, and Charisma skills. Carefully review the multiclass requirements for your intended combo.

For example, combining Paladin with Cha casters like Bard and Sorcerer creates powerful spellcasting builds, since they rely on the same ability score. Meanwhile Paladin/Druid can be awkward since Paladins rely on heavy armor.

Understand action economy – some classes like Warlock provide useful bonus action abilities that combo with the Paladin’s action options. Carefully planning your build will help you create devastating early game Paladins!

I hope this guide gives you tons of ideas on how to create fun and powerful Paladin builds in Baldur’s Gate 3’s early access! Let me know in the comments if you have any other questions. I’m happy to provide additional tips and suggestions.

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Baldur’s Gate 3: Ultimate Bard Build Guide (Including Multiclassing) https://ipeeworld.com/bard-build-guide-bg3/ Fri, 18 Aug 2023 18:52:16 +0000 https://ipeeworld.com/?p=21846 Baldur’s Gate 3 gives players tremendous flexibility when creating a bard character. Bards blend magic with artistry, able to inspire allies and disable foes. They make great supports, controllers, skill monkeys, and party faces. This guide will provide an in-depth look at some of the best early game bard builds in Baldur’s Gate 3, including […]

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Baldur’s Gate 3 gives players tremendous flexibility when creating a bard character. Bards blend magic with artistry, able to inspire allies and disable foes. They make great supports, controllers, skill monkeys, and party faces. This guide will provide an in-depth look at some of the best early game bard builds in Baldur’s Gate 3, including single class and multiclass options.

The Basics of Bard Gameplay

Before diving into specific builds, let’s review some of the key bard class features:

  • Bardic Inspiration – A defining bard ability. Use it to empower an ally by adding a die to their attack roll, ability check, or saving throw. Recharges after a short or long rest.
  • Jack of All Trades – Add half your proficiency bonus to any check you aren’t already proficient in. Makes bards excellent skill monkeys.
  • Song of Rest – Allows allies to regain extra hit points when you use healing spells during a short rest. Great sustain.
  • Spellcasting – Bards use Charisma as their spellcasting ability. They know a limited number of spells, but can change them when they gain new levels.
  • Expertise – At 3rd level, double your proficiency bonus for two chosen skill proficiencies. Combined with Jack of All Trades, this makes bards incredible skill monkeys.

Bards thrive when built around boosting allies and controlling the battlefield with disruptive spells. Prioritize Charisma, then Constitution and Dexterity. Now let’s look at some great builds:

The College of Swords Bard

The College of Swords bard augments their magic with martial prowess. Here’s an overview of this subclass:

bard subclass bg3
  • Fighting Style – Choose either Two-Weapon Fighting or Dueling. Dueling works well if using a shield.
  • Flourishes – Use Bardic Inspiration to empower your weapon attacks with different effects. Doesn’t expend inspiration if you miss.
  • Extra Attack – Make two attacks when you take the Attack action. Unlocked at 6th level.
  • Defensive Flourish – Add your inspiration die to AC until your next turn. Great for avoiding big hits.
  • Mobile Flourish – Push a target back 5 feet plus your inspiration roll, while also gaining that amount as a bonus to your movement. Excellent repositioning tool.
  • Spells – You’ll know 7 spells by 6th level. Focus on concentration spells like Heat Metal and Hypnotic Pattern to control the battlefield. Healing Word is great for bringing allies back up.

This bard build makes an extremely flexible character. You can attack twice per turn by 6th level, flourish to control positioning or boost AC, and have a versatile spell list to handle any situation.

For ability scores, prioritize Charisma first for spell attacks and saves. After that, boost Dexterity for initiative, AC, and finesse weapon attacks. Constitution is key too for concentration saves and hit points. Make sure to grab War Caster at 4th level to gain advantage on concentration checks.

For skills, choose any Dexterity or Charisma skills, along with Perception. Expertise in Athletics helps land grapples. Your flourishes and spells handle most challenges, but skills fill in any gaps.

The Bard/Warlock Multiclass

Combining bard with warlock results in a highly versatile character with access to invocations, short rest spell slots, and an expanded spell list. Let’s look at a 3 Bard / 3 Warlock split:

Bard Features

Starting as a valor bard gives you medium armor/shield proficiency, Bardic Inspiration, expertise, and Jack of All Trades. Combat Inspiration adds great bonuses to attacks and AC.

4 1st level spells and 2 2nd level spells provide ample options. Faerie Fire, Heat Metal, and Suggestion are great control picks. Healing Word combines well with Song of Rest.

Warlock Features

3 levels of warlock gives you a Pact Boon, 2 spell slots that recharge on a short rest, and 2 cantrips including Eldritch Blast.

The Blade boon lets you use Charisma for weapon attacks. This combines extremely well with Expertise, allowing you to focus purely on Charisma and Constitution.

Eldritch Blast gives excellent ranged damage. Take Agonizing Blast to add Charisma to the damage. Repelling Blast can also push targets away.

Armor of Agathys is a must-have warlock spell, temp HP and damage resistance on one package.

Optimizing the Multiclass

This multiclass excels when you combine features together:

  • Empower Eldritch Blast with Bardic Inspiration
  • Cast Armor of Agathys, then use Combat Inspiration to boost AC
  • Regain warlock spell slots quickly with Song of Rest
  • Upcast lower level bard spells with warlock slots

Max out Charisma first, then Constitution. War Caster is extremely valuable for maintaining concentration, as is Resilient Constitution later on.

For invocations, Agonizing Blast, Repelling Blast, and Devil’s Sight (for Darkness shenanigans) are ideal picks. Eldritch Mind also helps maintain concentration.

This multiclass gives you 9 levels spells by Bard 6/Warlock 3. You have ample melee power via the Blade boon, great ranged damage with Eldritch Blast, and a broad spell list with short rest recovery. It’s a highly versatile combo.

The Bard/Rogue Multiclass

Bards and rogues are both highly skilled classes, which creates great synergy when combined together. Let’s break down this multiclass:

Bard Features

As with the previous build, a valor bard start nets you medium armor/shields, Bardic Inspiration, and Combat Inspiration. You’ll also have 4 1st level spells and 2 2nd level spells.

Vicious Mockery, healing spells like Cure Wounds, and debuffs like Blindness/Deafness provide ample options to support your allies in combat.

Rogue Features

3 levels of rogue gives you Expertise, Cunning Action, Sneak Attack, and the Thief subclass.

Expertise makes you incredible at any skills you choose, easily surpassing other classes. Cunning Action offers mobility with Dash, Disengage, and Hide.

Sneak Attack adds 2d6 damage whenever you have advantage or an enemy is near an ally.

As a Thief, Fast Hands allows you to use items and pick locks as a bonus action.

Optimizing the Multiclass

There are several great ways to combine your features:

  • Use Fast Hands to hand out multiple Bardic Inspirations per round
  • Empower your Sneak Attacks with Bardic Inspiration
  • Use Cunning Action to reposition and gain Sneak Attack
  • Pick locks and disarm traps out of combat with Fast Hands

Prioritize Charisma first, then Dexterity. Constitution is important too. Skills like Stealth, Sleight of Hand, and Acrobatics become incredibly powerful with Expertise.

When it comes to spells, focus on non-concentration buffs and debuffs so you can still use Sneak Attack each turn. Don’t forget you can also cast spells like Heat Metal to gain consistent advantage.

This multiclass makes you the consummate skill monkey. You can provide plenty of bonus action support via Bardic Inspiration and Cunning Action too. It’s a fun hybrid build.

Final Thoughts on Building a Baldur’s Gate 3 Bard

Bard remains one of the most versatile classes in Baldur’s Gate 3 thanks to its broad spell list and inspiration mechanics. Both single classed and multiclass bards can excel as damage dealers, controllers, supports, or skill monkeys.

Focus first on Charisma to increase spellcasting potency and Bardic Inspiration. Constitution helps maintain concentration and hit points. After that, prioritize Dexterity or Strength depending on your combat style. War Caster is extremely valuable at level 4.

When selecting spells, make sure to balance concentration spells like Heat Metal and Hypnotic Pattern with non-concentration options like Healing Word and Faerie Fire. Always combine Bardic Inspiration with your subclass features.

The builds provided in this guide should provide a strong starting point for effective bards that synergize well with the 5e ruleset. As you experiment and tailor the class to your own style, you’re sure to discover even more powerful options. That creativity is part of what makes Baldur’s Gate 3 so enjoyable.

Hopefully this guide gave you plenty of ideas on how to build an impactful bard. Let us know if you discover any other fun bard multiclass combinations!

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The 10 Most Powerful Spells You Need to Use in Baldur’s Gate 3 https://ipeeworld.com/powerful-spells-you-need-to-use-in-baldurs-gate-3/ Fri, 18 Aug 2023 12:54:49 +0000 https://ipeeworld.com/?p=21841 Baldur’s Gate 3 gives players an incredible array of magic to experiment with through its extensive spell list. Every class has access to dozens of spell options at each level, which can be overwhelming when trying to decide what to learn as you level up your characters. In this guide, we’ll countdown the 10 outright […]

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Baldur’s Gate 3 gives players an incredible array of magic to experiment with through its extensive spell list. Every class has access to dozens of spell options at each level, which can be overwhelming when trying to decide what to learn as you level up your characters.

In this guide, we’ll countdown the 10 outright most powerful and useful spells that you need to be using in Baldur’s Gate 3. These are surefire picks that will provide major benefits in any party. We’ll also discuss what makes each spell so strong and how you can utilize them effectively.

What Makes a Spell Powerful in Baldur’s Gate 3?

With the enormous selection of spells in BG3, how do you identify which options are most worth your precious slots and preparations? When rating the strongest Baldur’s Gate 3 spells, there are a few key factors to keep in mind:

  • Damage Potential – Spells that can deal high damage, especially wide AOE damage, are very valuable in combat. Being able to wipe out groups of clustered enemies quickly can completely swing a challenging fight. Prioritizing damage spells helps you dominate battles.
  • Crowd Control – Spells that can immobilize, paralyze, stun or otherwise incapacitate enemies are extremely powerful. Removing an enemy from the action economy for even 1-2 turns by disabling them can be far more impactful than simply damaging them. CC wins fights.
  • Buffs/Debuffs – Spells that make your party stronger (like boosting accuracy or AC) or weaken your enemies (lowering their saves or attack rolls) can completely shift the course of a battle in your favor. Targeted enhancements give you a potent edge.
  • Versatility – Spells that have multiple creative uses, both in and out of combat, provide more value as preparations since they can serve more situations. Flexible, open-ended spells that lend themselves to improvisation are ideal.
  • Consistency – Spells that always work, and don’t rely on dicey saving throws or attack rolls, are much more consistently powerful. Removing the RNG and guaranteeing their full effect makes them more attractive than similar spells.
  • Concentration – Since concentration is limited, spells that benefit from sustained duration and concentration provide more lasting impact per spell slot used. Concentration spells must be exceptionally good to warrant the slot investment.

Keeping these factors in mind, let’s dive into the list!

10. Eldritch Blast + Agonizing Blast

While technically not a spell but a cantrip, Eldritch Blast has earned its place among the most potent abilities in Baldur’s Gate 3. This infinitely spammable cantrip forms the core of a Warlock’s sustained damage potential.

On its own, Eldritch Blast deals a solid 1d10 Force damage to a single target. Useful, but nothing exceptional for a cantrip. However, once you pick up the Agonizing Blast invocation at Warlock level 2, it supercharges Eldritch Blast into one of the hardest hitting cantrips in the game.

Agonizing Blast adds your Charisma modifier to the damage of each Eldritch Blast beam. With a +3 Charisma, for example, you would deal 1d10+3 damage with each beam, dramatically increasing your DPR (damage per round). Because it scales with your Charisma, it remains highly competitive even at higher levels.

Warlocks also gain access to useful invocations like Repelling Blast that can push targets hit by your Eldritch Blasts up to 10 feet away from you. This adds battlefield control to your damage, allowing you to force melee enemies to waste actions reaching you each turn.

Between its excellent damage scaling and flexible targeting/repositioning, a properly built Eldritch Blast should be one of the centerpieces of any Warlock’s repertoire. It’s the king of cantrips.

9. Spiritual Weapon

Available to Clerics at 2nd level, Spiritual Weapon stands out as one of the best spells in the game relative to its low spell slot requirement. As a bonus action, you summon a spectral weapon that independently makes attacks each round – no action required on your part.

Having an extra ally on the battlefield – even an inanimate one – provides additional damage every turn without using any of your action economy. The summoned weapon also serves as an extra target that soaks up enemy attacks. Enemies attacking your Spiritual Weapon means fewer attacks targeting your party.

With a 1 minute duration, you’ll generally gain a full 10 rounds of bonus action attacks from Spiritual Weapon per 2nd level slot spent. That outstanding value makes it a phenomenal spell to concentrate on. It combines damage over time with action economy and battlefield control.

8. Fireball

Few spells in D&D lore carry as much raw destructive power as the iconic Fireball. This staple AOE damage spell has rightfully earned a reputation as one of the most devastating 3rd level spells in Baldur’s Gate 3.

A standard Fireball deals a whopping 8d6 fire damage in a 20ft radius burst, with a dexterity save to halve damage. Few other spells can match that level of potential damage in such a large area. Clustered groups of enemies melt under a well-placed Fireball.

As a wizard, you can upcast Fireball using higher level slots to add a breathtaking 1d6 per slot level above 3rd. A mighty Overchanneled Fireball cast using a 5th level slot would deal a hellish 10d6 fire damage!

When you absolutely, positively need to annihilate a room full of enemies, accept no substitutes – bring the heat with Fireball.

7. Polymorph

Polymorph demonstrates the incredible utility of control spells in Baldur’s Gate 3. This 4th level Transmutation spell transforms a creature into a harmless beast of your choice for up to 1 hour, provided you maintain concentration.

Turning an enemy into a sheep or bunny instantly removes them as a threat. They lose access to all special abilities, attacks, and even magic resistance and legendary saves! Polymorphed creatures have the statistics of their new form.

Simply polymorphing a major enemy and dropping them off a cliff or bashing them as a slug can be a cheesy but effective instant kill. More impactfully, you can neutralize the biggest threat in a fight for 1-2 rounds while you deal with their minions. By the time Polymorph ends, a challenging fight becomes trivial mop-up duty.

Creative casters can also polymorph their own allies, turning a squishy wizard into a beefy mammoth or giant ape to wreak havoc. The flexibility and sheer potency of this control spell earns it a top spot.

6. Hypnotic Pattern

Hypnotic Pattern is an outstanding 3rd level control spell on the enchantment school. It creates a scintillating pattern of light that hypnotizes anyone in a 30ft cube who fails their wisdom save, incapacitating them.

Incapacitated creatures are effectively stunned – they cannot take actions or reactions. At higher levels, Hypnotic Pattern can disable entire groups of packed enemies in a single cast with no concentration required.

Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. Weaving Hypnotic Pattern into your disabling spell rotation can completely shut down difficult fights.

5. Counterspell

Any wizard’s spellbook feels incomplete without the signature Counterspell. This critical 3rd level abjuration spell allows you to interrupt and cancel an enemy spellcaster as they attempt to unleash a spell.

Knowing when and where to apply Counterspell is an art that can nullify even deadly high level spells. Baldur’s Gate 3 makes educated Counterspelling easier by telling you which spell is being cast before committing your reaction to counter it.

Landing a key Counterspell against a devastating AOE or control spell can instantly reduce a deadly encounter to easy mode. Disabling enemy casters by repeatedly Counterspelling their attempts gives your party an enormous advantage. It’s a must-have arrow in any serious spellcaster’s quiver.

4. Summon Greater Demon/Elemental

Few abilities provide as much raw, efficient power as summoning spells like Summon Greater Demon and Summon Elemental. For the cost of one 4th and 5th level slot respectively, you gain a powerful demon or elemental ally on the battlefield for 1 hour.

These summoned creatures have formidable HP pools and high damage potential on their own multi-attack actions. Simply having an extra damage-dealer on your side drastically alters the action economy of fights in your favor. Enemies have to chew through their huge HP before focusing fire on your party.

Demons can also apply useful debuff effects like knocking targets prone. Elementals bring added utility like firewalls. And because summoning spells don’t require concentration, you remain free to concentrate on powerful spells like Polymorph or Hypnotic Pattern simultaneously.

Summoning spells provide phenomenal battlefield impact for a single non-concentration spell slot. They’re hugely action-efficient spells.

3. Spirit Guardians

Clerics gain access to the mighty Spirit Guardians spell at 5th level. For up to 10 minutes, you’re surrounded by spectral protectors that damage any creature within 15ft that ends its turn there. This grants you a potent damage aura.

As a wisdom save concentration spell, Spirit Guardians pumps out consistent AOE damage each round without requiring any action from you. Creatures that fail their initial save will likely take the full 3d8 radiant damage per turn. That adds up fast!

You can also maximize damage potential by carefully moving enemies in and out of the zone with control spells. Coupled with Spiritual Weapon, Spirit Guardians can turn a Cleric into a holy lawnmower chewing through enemies.

2. Bless

It’s easy to overlook 1st level spells, but one of the most impactful spells in all of Baldur’s Gate 3 is the humble Bless. Available at level 1, this concentration buff spell grants attack roll and saving throw bonuses to up to 3 targets.

In a dice-driven RPG, increasing your chances of landing attacks and succeeding on saves provides an absolutely massive benefit over time. Advantage mechanics double your chance of success, and Bless provides a similar accuracy boost.

Because the 1d4 bonus applies to entire attack and spell action rolls, rather than just one beam/attack, it scales excellently as you gain Extra Attack and make more d20 rolls each turn. Keeping Bless up boosts your party’s offensive and defensive prowess considerably. It’s a must-have arrow in any Cleric’s quiver.

1. Haste

Claiming the title of most powerful spell in Baldur’s Gate 3 is the phenomenal Haste. Available to wizards and sorcerers at 3rd level, this concentration transmutation buff doubles a target’s speed, grants +2 AC, advantage on dexterity saves, and most importantly, an extra action each turn.

Granting a fighter or barbarian an entire extra action means they can use both the Attack action and Bonus action for more damage. A Rogue with Cunning Action can aim, shoot, and hide each round. Casters can cast an extra spell. The benefit is staggering.

Sorcerers can share the love by using Twinned Spell to Haste two allies simultaneously. Two Hasted melee allies can unleash a devastating four attacks per round between them. Even non-concentration buffs like Bless simply can’t compare to the raw power of the extra action economy granted by Haste.

Smart use of Haste wins fights. It can turn a challenging boss into a cakewalk by doubling your party’s actions for 10 full rounds. Prioritize it!

Honorable Mentions

Of course, no top 10 list can cover all of the incredible and versatile spells in Baldur’s Gate 3. Here are just a few excellent honorable mentions that didn’t quite make the cut, but which still deserve a spot in your spellbook:

  • Misty Step – This level 2 bonus action teleport offers unmatched mobility and repositioning. Mages and rogues can use it to easily disengage or reach priority targets. It allows crossing gaps or escaping grapples, and combos with Spirit Guardians by teleporting enemies into the damage zone. Truly an incredible mobility spell.
  • Mirror Image – Avoiding damage completely is far better than resisting it. Mirror Image provides 3 decoys that enemies must chew through before they can touch you. Excellent for mages and any character trying to avoid direct damage.
  • Disintegrate – One of the highest damaging single-target “delete button” spells in the game, though the dexterity save is less reliable than Magic Missile. Upcasting to increase damage is devastating.
  • Greater Invisibility – Keeping rogues, rangers and melee allies invisible for sustained advantage, automatic sneak attack, and improved defense is outstanding. Removes the action tax of casting Invisibility repeatedly.
  • Dimension Door – The ability to teleport your entire party together 500 feet to any location completely changes battlefield positioning. Extricate allies from danger or move them exactly where you need to for maximum damage.

Conclusion

Understanding which spells provide the most benefit relative to their spell slot cost and concentration is absolutely vital in mastering Baldur’s Gate 3’s challenging combat encounters, especially at higher difficulties.

Learning to weave the phenomenally powerful effects like extra actions, stuns, and battlefield control offered by spells like Haste, Hypnotic Pattern, and Polymorph will give you a dominant advantage against deadly enemies.

While this list covers our picks for the outright top 10 most potent magics, the creative potential of spells in BG3 is nearly endless. Let us know in the comments if we’ve overlooked any other spells you think deserve special recognition among the most impactful picks in your arsenal! There are so many amazingly fun wizardry tools to experiment with.

But for starting your journey off on the right foot, memorizing these 10 spells will offer you a fantastically well-rounded repertoire of damage, buffs, debuffs, control, and utility to overcome any challenge Faerûn throws your way. Now get out there and start unleashing some magical whoopass!

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Ultimate Sorcerer Build Guide in Baldur’s Gate 3 – (Including Multiclassing) https://ipeeworld.com/sorcerer-build-guide-in-baldurs-gate-3/ Fri, 18 Aug 2023 12:36:52 +0000 https://ipeeworld.com/?p=21837 Baldur’s Gate 3 offers players a wide range of character creation options, including several spellcasting classes. One of the most popular is the sorcerer, which relies on innate magic and powerful spells to control the battlefield. In this extensive guide, we’ll explore 3 of the best early game sorcerer builds to help you create a […]

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Baldur’s Gate 3 offers players a wide range of character creation options, including several spellcasting classes. One of the most popular is the sorcerer, which relies on innate magic and powerful spells to control the battlefield. In this extensive guide, we’ll explore 3 of the best early game sorcerer builds to help you create a formidable arcane character.

The Single-Class Wild Magic Sorcerer

Going with a single-class wild magic sorcerer is one of the strongest options for early game. Reaching 3rd level spells is critical, as picks like Fireball and Lightning Bolt vastly improve AOE damage potential. Multiclassing can delay this, so staying single-class sorcerer to start is often recommended.

Some key advantages of the wild magic subclass:

  • Tides of Chaos – This ability lets you gain advantage on attack rolls, ability checks, or saving throws once per short rest. Use it to more reliably land a critical spell when you need it most. Tides of Chaos is great for ensuring a cantrip hits or a dangerous save is made.
  • Bend Luck – Upon reaching 6th level, wild magic sorcerers gain the incredibly useful Bend Luck ability. As a reaction, you can impose disadvantage or grant advantage to an attack roll, ability check, or saving throw by spending 2 sorcery points. This gives you great control over the battlefield, influencing the outcome of enemy attacks against your party or ally attempts to land a crucial spell.
  • Metamagic – Options like Quicken Spell allow you to cast two spells per turn by making one a bonus action. This combos perfectly with AOE spells like Fireball or Lightning Bolt, enabling you to dish out insane multi-target damage.

For feats, Alert helps guarantee you can act early in combat to unleash your spells first. Going before enemies allows landing a devastating opening salvo. Alternatively, boosting Charisma further with Ability Score Improvement is never a bad idea, improving your spell attack rolls and saving throw DCs.

Overall, the wild magic sorcerer makes an excellent single-classed option in the early game. Focus on unlocking Tides of Chaos, Bend Luck, and Metamagic like Quicken Spell for maximum impact.

Sorcerer 5/Fighter 1 Multiclass

Introducing some fighter levels to your sorcerer offers several benefits. You gain Constitution saving throw proficiency for stronger concentration checks when maintaining spells under fire. Heavy armor proficiency also means not having to invest in Dexterity for defense, letting you focus on Charisma and Constitution.

The main tradeoff is delaying access to crucial 3rd level spells like Fireball and Lightning Bolt. But once you get those picks, the payoff is huge. Armored up with a shield in heavy armor, this build can be extremely tanky for a spellcaster. You can withstand enemy blows to channel devastating spells from the heart of battle.

Options for which class to start with:

  • Fighter 1 first – Heavy armor proficiency right away. Downside is slightly slower spell progression. However, you’ll be sturdy during the initial squishy low levels.
  • Sorcerer 5 first – Get those 3rd level spells quicker. You can still gain heavy armor at level 6 by starting fighter. This gets your offensive power online faster.

No matter which order you choose, this multiclass offers a durable battle mage that excels at close-quarters combat. Metamagic like Quicken Spell enables unleashing devastating spell combos. Twinned Spell is also useful for targeting two foes with effects like Hold Person.

In terms of roleplaying, you could flavor it as your sorcerer heritage manifesting later in life after already being trained as a fighter. Or your family could have insisted you learn fighting skills to complement your magical talents. There are plenty of fun backstory options!

sorcerer ability points

Sorcerer/Tempest Cleric Multiclass

Combining storm sorcerer with a 1 level tempest cleric dip is another strong option. Tempest clerics get heavy armor proficiency, so this build can be a hardy armored spellcaster.

Some synergies gained from this multiclass:

  • Storm Sorcerer – Grants flight speed increases when casting spells and eventually lightning/thunder damage resistance. Excellent thematically with tempest cleric’s storm abilities.
  • Tempest Cleric – Provides useful 1st level domain spells like fog cloud and thunderwave for free. Channel Divinity option can maximize lightning/thunder damage rolls.

Similar to the fighter multiclass, tempest cleric provides Constitution save proficiency to help maintain concentration when struck. Elemental Adept is a great feat for this build to overcome lightning resistance and boost thunder/lightning damage dealt.

The cleric dip also brings nice abilities like Wrath of the Storm, which zaps enemies for lightning damage when they hit you in melee. Metamagic like Quickened Spell enables unleashing a maximized lightning bolt and fireball in the same turn, demolishing groups of foes.

In terms of backstory, this blend could be reflavored as your sorcerer tapping into their storm heritage after receiving cleric training. Or your tempest domain powers not manifesting until later in life after discovering your draconic bloodline’s true capabilities.

Additional Tips and Tricks

Here are some extra tips to optimize your sorcerer:

  • Carefully select your limited spells known. Focus on picks that scale well with higher spell slots for upcasting.
  • Metamagic like Twinned Spell and Subtle Spell have great utility. Heighten Spell also Shut Down saves.
  • Prioritize boosting Charisma first for stronger spells, Constitution second for concentration. Dexterity is a dump stat for armored builds.
  • War Caster is a superb feat for sorcerers, boosting concentration checks when struck. Allows casting with hands full.
  • Damage types like cold, lightning and poison excel early game before foes gain resistance.
  • Cantrips like Ray of Frost slow enemies, enabling kiting and battlefield control.
  • Use Mage Armor if not building an armored sorcerer. 13 + Dex Mod AC.
  • Learn battlefield manipulation spells like Web, Hypnotic Pattern, and Levitate.
  • Manage sorcery point usage between Metamagic and flexible abilities like converting points to slots.
  • Seek spell scrolls and wands to expand your limited spells known selections.

Wrapping Up:

Sorcerers bring phenomenal raw spellcasting potential, particularly once they gain access to heavy-hitting 3rd level picks. While single-class is optimal for hitting this power spike quickly, multiclassing with cleric or fighter offers some nice perks.

With Metamagic enhancing their spells, sorcerers can eliminate packs of foes in a single turn once they pick up options like Fireball. Carefully selecting your subclasses, Metamagic choices, and feats will enable you to wield impressive mystical powers on the field of battle!

Let us know if you have any other questions about optimizing your Baldur’s Gate 3 sorcerer in the comments! We hope this guide gives you some great early game builds to consider. Now get out there and start bending luck and unleashing elemental fury against your foes!

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Ultimate Baldur’s Gate 3 Rogue Build Guide (All Subclasses) https://ipeeworld.com/baldurs-gate-3-rogue-build-guide/ Fri, 18 Aug 2023 12:27:20 +0000 https://ipeeworld.com/?p=21829 Baldur’s Gate 3 offers players the chance to create a wide variety of characters, including the Rogue class and its subclasses. This comprehensive guide will provide an overview of the Rogue class in Baldur’s Gate 3 and offer suggestions for creating effective Rogue builds. Rogue Class Overview Rogues are adept at exploiting weaknesses and delivering […]

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Baldur’s Gate 3 offers players the chance to create a wide variety of characters, including the Rogue class and its subclasses. This comprehensive guide will provide an overview of the Rogue class in Baldur’s Gate 3 and offer suggestions for creating effective Rogue builds.

Rogue Class Overview

Rogues are adept at exploiting weaknesses and delivering deadly sneak attacks. They may not have the extra attack feature of other martial classes, but Sneak Attack allows Rogues to dish out impressive damage when used properly. Rogues also gain more skill proficiencies than any class except Bards, and their Expertise feature lets them truly master certain skills.

While Rogues excel in dealing damage and handling skills like lockpicking, pickpocketing, and disarming traps, they can also serve well as party faces with some investment in Charisma. Their stealth capabilities also make them ideal scouts and infiltrators.

When building a Rogue, Dexterity should be the primary ability score, followed by Constitution. Charisma, Intelligence, or Wisdom can be useful depending on your intended role and subclass choice. Select skills like Stealth, Sleight of Hand, and Perception, as these suit most Rogues.

Rogues gain several impactful features as they level up, including Cunning Action at level 2 and their subclass choice at level 3. Multiclassing is often effective after level 3 when the core Rogue features have been acquired.

Sneak Attack Explained

The Sneak Attack class feature is what defines the Rogue’s damage potential. Starting at 1st level, it grants extra dice of damage (starting at 1d6) when you hit with a finesse or ranged weapon under certain conditions. The extra damage increases as you gain Rogue levels.

To trigger Sneak Attack, you must meet one of the following criteria:

  • The target is within 5 feet of an ally
  • You have advantage on the attack

There are several methods to gain advantage in Baldur’s Gate 3:

  • Hiding (grants advantage against targets that can’t see you)
  • Assassinate (Assassin Rogues gain advantage vs. unalerted enemies)
  • Knocking targets Prone
  • Inflicting Restrained, Paralyzed, Blinded, etc.
  • Using the Flourish weapon ability
  • Casting Web, Ensnare, or other CC spells
  • Having the Lucky feat

Properly setting up Sneak Attack is crucial to maximizing Rogue damage output. Make sure to use positioning, abilities, and spells to create advantage scenarios.

Recommended Rogue Ability Scores

rogue ability points

As a Rogue, your highest ability score should be Dexterity, followed by Constitution. Some examples scores based on Rogue archetypes:

Ranged Rogue

  • Dexterity: 16+
  • Constitution: 14
  • Wisdom: 14

Melee Rogue

  • Dexterity: 16+
  • Constitution: 14
  • Strength: 14

Face Rogue

  • Dexterity: 16+
  • Constitution: 14
  • Charisma: 14

Ideally increase Dexterity to 20 at higher levels. Feats like Sharpshooter (ranged) and Dual Wielder (melee) are also solid choices.

Best Races for Rogues

Some of the most optimal Rogue races in Baldur’s Gate 3 include:

rogue sub race - bg3
  • High Elf: Longbow proficiency, darkvision, and a free Wizard cantrip like Minor Illusion.
  • Wood Elf: Stealth proficiency, 35 ft speed, and Mask of the Wild to hide in natural areas.
  • Lightfoot Halfling: Luck feature to reroll 1s, Brave to resist fright, Naturally Stealthy.
  • Variant Human: Extra starting feat, ideal for Rogues who want Sharpshooter, Dual Wielder, or Lucky early on.
  • Half-Elf: Charisma bonuses make a good Face Rogue, along with two skill proficiencies.

Recommended Rogue Skills and Equipment

Skills: Stealth, Sleight of Hand, and Perception are ideal for most Rogues. Persuasion, Deception, or other Charisma skills can be useful for Face Rogues.

Weapons: Finesse weapons like rapiers and short swords. Ranged weapons like shortbows or crossbows if building for ranged damage.

Armor: Light armor like leather or studded leather. Medium armor can work for Rogues with proficiency.

Accessories: Focus on ones that provide bonuses to Dexterity, Stealth, or other key Rogue skills.

Rogue Class Feature Progression

Here are some of the major class features Rogues gain as they level up:

Level 2 – Cunning Action: Disengage, Dash, or Hide as bonus actions.

Level 3 – Subclass Feature: Unique benefits based on chosen subclass.

Level 5 – Uncanny Dodge: Halve damage from one attack per round.

Level 7 – Evasion: Reduce dexterity save damage, take none on success.

Level 11 – Reliable Talent: Minimum 10 on proficient ability checks.

Level 12-20 – Ability Score Improvements at 12, 16, 19 to boost Dexterity, Feats, etc.

Rogue Subclasses

Rogues must choose from one of three subclasses at 3rd level:

rogue subclasses bg3

Arcane Trickster

Gains spellcasting and mage hand abilities, ideal for magical utility and trickery. At higher levels they can more easily land spells against enemies when hidden.

Assassin

Expert killers focused on ambushing and surprising enemies, gaining advantage against unalerted foes and scoring automatic critical hits. Also masters of disguise.

Thief

Focuses on larceny and no-holds-barred fighting style. Gains a second bonus action for more attacks or cunning actions. Also adept at climbing, picking locks, and disarming traps.

Effective Rogue Multiclass Options

Here are some powerful multiclass combinations to consider after getting 3-5 levels in Rogue:

  • Rogue/Fighter – Gain a fighting style, medium armor, Action Surge, and Extra Attack. Works very well for melee Rogues.
  • Rogue/Ranger – Archery fighting style and spells complement a ranged Rogue. Gloom Stalker is ideal for increasing first turn damage.
  • Rogue/Sorcerer – Quickened Spell combines nicely with Cunning Action for mobility and spell slinging. Draconic Resilience also adds HP and AC.
  • Rogue/Cleric – Excellent for a very skillful Rogue who also wants spellcasting, healing, and domain features. Knowledge is a great fit.
  • Rogue/Wizard – Gives an Arcane Trickster higher level spells and more spell slots. Bladesinger is a potent mix for gish builds.

Rogue Feats and Ability Score Improvement Options

Here are some of the best Feats and Ability Score Improvements for Rogues:

  • Sharpshooter – Ignore long range penalties and +10 damage for -5 to hit with ranged attacks. Great for ranged Rogues.
  • Elven Accuracy – Reroll one attack die roll, excellent combined with Rogue advantage for Sneak Attack. Requires Elf race.
  • Dual Wielder – +1 AC while dual wielding, draw/stow 2 weapons. Useful for melee Rogues.
  • Mobile – +10 movement speed, ignore difficult terrain, don’t provoke opportunity attacks. Improves mobility.
  • Lucky – Reroll 3 d20 rolls per long rest. Amazing for ensuring hits and saves.
  • +2 Dexterity – Increasing Dexterity boosts AC, attack rolls, damage, initiative, key skills, and saves. Huge for Rogues.

Level Progression and Feat/ASI Recommendations

Here’s a sample leveling guide for a Rogue showing Feat/ASI choices:

  • Level 1: Standard starting stats
  • Level 4: +2 Dexterity
  • Level 8: Elven Accuracy (if Elf) or Lucky
  • Level 10: +2 Dexterity
  • Level 12: Sharpshooter (if ranged) or Dual Wielder (if melee)
  • Level 16: +2 Dexterity
  • Level 19: Mobile or +2 Constitution

Getting Dexterity to 20 should be the priority followed by relevant combat Feats like Sharpshooter or Dual Wielder. Lucky and Elven Accuracy are fantastic for ensuring those critical Sneak Attacks.

See how to mod BG3.

Conclusion

With their sneak attack damage, extensive skills, and subclass features, Rogues have a lot of versatility in Baldur’s Gate 3. Focus on Dexterity, Constitution, and skills like Stealth when creating your Rogue. Positioning and planning are key to maximizing your Sneak Attack opportunities. Subclasses like Arcane Trickster, Assassin, and Thief allow you to specialize, as do certain multiclass options. With the right build, Rogues can dish out huge burst damage and outmaneuver their foes. Properly selecting Feats and Ability Score Improvements as you level are also crucial to developing a highly effective Rogue.

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Fighter Class Build Guide For Baldur’s Gate 3 (Subclasses, Tips & Strategies) https://ipeeworld.com/fighter-class-guide-for-baldurs-gate-3/ Fri, 18 Aug 2023 12:14:40 +0000 https://ipeeworld.com/?p=21821 The fighter is one of the most versatile and consistent martial classes in Baldur’s Gate 3. With a focus on melee and ranged combat, fighters can fill a variety of party roles from damage-dealer to tank. This class guide will provide an overview of the fighter, including subclass options, optimal races, feats, and tips for […]

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The fighter is one of the most versatile and consistent martial classes in Baldur’s Gate 3.

With a focus on melee and ranged combat, fighters can fill a variety of party roles from damage-dealer to tank.

This class guide will provide an overview of the fighter, including subclass options, optimal races, feats, and tips for success.

Overview of the Fighter Class

Fighters excel at dishing out damage in close quarters with weapons and armor. While not as flashy as spellcasters, a well-built fighter’s consistent DPS and survivability are invaluable assets to any adventure.

Do not forget to check the ultimate fighter and warlock multiclass build.

Key Class Features

  • Proficiency with all weapons, armor, and shields
  • The Fighting Style feature provides benefits like increased accuracy or damage. Options include Archery, Defense, Dueling, Great Weapon Fighting, Protection, and Two-Weapon Fighting.
  • Action Surge allows an extra action on your turn. This can be used for an additional attack, dash, or other action.
  • Multiple attacks at higher levels via the Extra Attack feature. You get a second attack at 5th level, third at 11th, and fourth at 20th.
  • Tougher than other martial classes with the highest hit dice (d10s) and access to the Second Wind healing ability.

Subclass Options

At 3rd level, you’ll choose one of three fighter subclasses:

Battle Master – Gain maneuvers that let you perform special combat options like tripping attacks, pushing enemies, and more. Adds flexibility and utility in combat. Some maneuvers can be used at range as well.

Eldritch Knight – Gain the ability to cast spells like a wizard. This gish subclass blends martial skills with magic. Focuses on buffs, defense, and utility.

Champion – Improves your critical hit range and adds features to boost your basic weapon attacks. Simple but very effective at maximizing damage.

Optimal Races for a Fighter

When selecting your fighter’s race, prioritize strength and constitution. Some top options:

fight class race - bg3
  • Half-Orc – Relentless Endurance helps you survive big hits that would knock you unconscious. Savage Attacks improves your critical damage by allowing you to roll an extra weapon die on a crit.
  • Mountain Dwarf – Get boosts to strength and constitution right away. Dwarven Resilience grants advantage on poison saves and resistance to poison damage. Great for maintaining concentration spells.
  • Dragonborn – A strength boost pairs well with a breath weapon for AoE damage. Good for Battle Masters who want options besides maneuvers.
  • Variant Human – The extra 1st level feat gives quick access to essential feats like Polearm Master, Great Weapon Master, etc before other races.

Checkout the best multiclass builds in BG3 that you just try.

Helpful Feats for Fighters

Fighters get more opportunities than other classes to take ability score improvements or feats. Here are some top feats to consider:

  • Polearm Master – Great for Battle Masters, this gives you increased opportunity attacks and a bonus action attack when you take the Attack action. Works very well with a reach weapon like a glaive or halberd.
  • Great Weapon Master – Deals extra damage when two-handing a heavy weapon and allows a bonus action attack when you score a critical hit or kill. Riskier but has a very high damage ceiling.
  • Savage Attacker – Lets you reroll a weapon’s damage dice once per turn. Great for boosting your overall DPR with any weapon.
  • Sentinel – Improves your opportunity attacks and lets you reduce enemy speed to zero as a reaction. Great for controlling the battlefield as a tank.
fighter class bg3 config

Playing an Effective Fighter

Here are some tips and strategies to optimize your fighter:

  • Always be using the best available weapons and armor. Prioritize increasing your strength modifier to get attack and damage bonuses.
  • Take advantage of your fighter’s extra attacks at 5th, 11th, and 20th level to dish out lots of punishment each round.
  • Use Second Wind as a bonus action to replenish HP during battles. Action Surge gives you an extra action for more attacks or utility.
  • Increase your AC through armor, shields, and feats like Defense. Absorb Elements helps against elemental damage. Resilient can boost weak saves.
  • Use Battle Master maneuvers like Disarming Attack, Maneuvering Attack, and Trip Attack to gain advantages in combat. Goading Attack compels enemies to attack you instead of allies.
  • Eldritch Knights can pick spells like Shield, Absorb Elements, and Find Familiar to increase durability on the frontlines. Focus on non-concentration buffs so you can still make weapon attacks.
  • As a Champion, use Great Weapon Master and Improved Critical (expanded crit range) to land devastating critical hits. Rerolling damage dice (Savage Attacker) also synergizes well.
  • Take the Archery fighting style and use ranged Battle Master options to be an effective archer fighter.
  • Dual wielding can be very effective if you take the Two Weapon Fighting style and Dual Wielder feat. Use light weapons like shortswords.

Conclusion

The fighter shines as a formidable frontline combatant that excels at delivering raw weapon damage. With subclass choices that cater to a variety of playstyles, fighters make a fantastic addition to any Baldur’s Gate 3 party. Mastering your equipment, abilities, and action economy will turn you into a true weapon master.

Hopefully this fighter guide gives you a strong foundation for building effective fighters in Baldur’s Gate 3. Let me know in the comments if you have any other fighter tips or tricks!

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The Ultimate Warlock Build Guide for Baldur’s Gate 3 https://ipeeworld.com/warlock-build-guide-bg3/ Thu, 17 Aug 2023 18:58:05 +0000 https://ipeeworld.com/?p=21814 The Warlock is one of the most versatile and powerful spellcaster classes in Baldur’s Gate 3. With access to devastating area-of-effect spells, crowd control abilities, and the ability to drain health from enemies, a properly built warlock can dominate the battlefield. In this ultimate guide, we’ll go over how to create the best warlock build […]

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The Warlock is one of the most versatile and powerful spellcaster classes in Baldur’s Gate 3.

With access to devastating area-of-effect spells, crowd control abilities, and the ability to drain health from enemies, a properly built warlock can dominate the battlefield.

In this ultimate guide, we’ll go over how to create the best warlock build for your playstyle.

Warlock Class Overview

Warlocks are arcane spellcasters who gain their magical abilities through pacts with powerful entities. They have access to spells up to 9th level, but have fewer spell slots than wizards or sorcerers. However, warlock spell slots recharge on a short rest rather than a long rest. This gives them incredible staying power during long adventures.

Warlocks specialize in area-of-effect and debilitating spells. Their Eldritch Blast cantrip is also one of the strongest attacks in the game, dealing substantial damage at long range. With the right invocations, it can push enemies away or pull them closer.

Also, check out the best multiclass build and warlock and fighter multiclass builds.

In Baldur’s Gate 3, warlocks can choose between three patron subclasses at level 1:

  • The Fiend grants temporary hit points when you defeat enemies and lets you coat yourself in fire or ice.
  • The Great Old One gives you telepathy and the ability to afflict minds with confusion.
  • The Fey allows you to teleport away from danger and makes your presence intoxicating.

Each patron provides its own spell list and unique playstyle for the warlock class.

Building An AOE Damage Warlock

build warlock

One of the most powerful warlock builds focuses on area-of-effect damage spells to annihilate groups of enemies. This build takes advantage of abilities like Hunger of Hadar and Fireball.

Race Selection

Good race choices for an AOE warlock include:

  • Drow (Zao) – Comes with the Superior Darkvision warlock invocation, providing excellent vision. Also has Fey Ancestry, granting advantage on saving throws against being charmed.
  • Half-Elf – Gets bonus Charisma and two skill proficiencies. Can take the Elven Accuracy feat for expanded critical hit range.
  • Human – Starts with +1 to all ability scores and an extra skill proficiency. Solid choice for well-rounded stats.

Ability Scores

Prioritize Charisma first as your main spellcasting ability, followed by Dexterity for initiative and defense. Constitution is important too for concentration checks and hit points. A good spread is:

  • Charisma: 16+
  • Dexterity: 16
  • Constitution: 14
  • Other scores: 10 or 8
warlock abilities

Spells and Invocations

These are some of the best spells and invocations for a warlock focused on AOE damage:

Cantrips: Eldritch Blast, Chill Touch

2nd Level: Cloud of Daggers, Misty Step

3rd Level: Hunger of Hadar, Counterspell

4th Level: Fireball, Banishment

Invocations: Agonizing Blast, Repelling Blast, Devil’s Sight

Chill Touch prevents healing, letting you whittle down tougher foes. Hunger of Hadar blinds enemies and damages them every turn. Fireball and Banishment offer powerful AOE damage options.

The invocations boost your Eldritch Blast and give you advantages in dark places.

Feats and Ability Score Improvements

Good feats and ability score improvements for this build include:

  • Level 4: +2 Charisma (18 total)
  • Level 8: War Caster (advantage on concentration checks)
  • Level 12: +2 Charisma (20 total)

Raising Charisma increases your spell attack bonus and save DC. War Caster makes it easier to maintain concentration on crucial spells.

Gear and Magic Items

useful gear and magic items:

  • Amulet of Health – Sets Constitution to 19 for concentration and HP.
  • Wand of Fireballs – Always nice to have more blasts.
  • Rod of the Pact Keeper – Boosts spell attack and save DC.
  • Robe of the Archmagi – Grants resistance to damage and spell slot recovery.

Prioritize items that increase spell power, concentration, and resiliency. They will take your warlock to the next level.

Crowd Control Focused Warlock

Rather than pure damage, you can focus on controlling the battlefield and disabling groups of foes. This build relies on powerful debuffs and forced movement.

Key Spells and Invocations

warlock spells

Cantrips: Eldritch Blast, Friends

2nd Level: Hold Person, Misty Step

3rd Level: Hunger of Hadar, Counterspell

4th Level: Banishment, Evard’s Black Tentacles

5th Level: Hold Monster

Invocations: Repelling Blast, Grasp of Hadar, Devil’s Sight

Spells like Hold Person and Evard’s Black Tentacles immobilize enemies, preventing them from reaching your party. Grasp of Hadar pulls enemies closer with your Eldritch Blasts while Repelling Blast pushes them away.

Feats

Some good feats for a control focused warlock:

  • Metamagic Adept – Lets you extend key debuff spells like Hold Person.
  • Fey Touched – Grants Misty Step plus a 1st level enchantment spell like Cause Fear or Tasha’s Hideous Laughter.
  • Telekinetic – Allows you to physically move enemies around the battlefield.

Metamagic Adept and Fey Touched give you more tools to disable and reposition groups of foes.

Tactics

Use your forced movement invocations to bunch enemies together or push them into hazards like Spike Growth. Hold Person on the most dangerous target, then pummel them with Eldritch Blasts while they’re paralyzed.

Layer control spells like Evard’s Black Tentacles to split up groups and prevent enemies from reaching your party. You have endless creative options to manipulate the battlefield to your advantage.

Melee Warlock (Hexblade)

Warlocks aren’t usually found on the frontlines, but the Hexblade patron allows you to build an effective melee warlock. This variant relies more on weapons and armor than spells.

Features

  • Can use Charisma for weapon attacks instead of Strength or Dexterity.
  • Gains medium armor and shield proficiency.
  • Gets the Hexblade’s Curse, boosting damage against a cursed target.
  • Has access to melee-focused invocations like Thirsting Blade and Lifedrinker.

Hexblade warlocks can wear half-plate armor and still attack using Charisma, their highest ability score. This makes them surprisingly tanky and effective in melee.

Spells and Invocations

Cantrips: Eldritch Blast, Green-Flame Blade

2nd Level: Mirror Image, Misty Step

3rd Level: Counterspell, Hunger of Hadar

Invocations: Agonizing Blast, Thirsting Blade, Lifedrinker

Stay at range when you can and use Booming Blade or Green-Flame Blade for melee attacks. Defensive spells like Mirror Image and Armor of Agathys make you harder to put down.

Weapons and Armor

Try to acquire a magic weapon and half-plate armor as soon as possible. Good magic weapon options include:

  • Flame Tongue Longsword – Bonus fire damage.
  • Frost Brand Longsword – Resists fire damage and sheds light.
  • Sun Blade – Deals radiant damage and emits sunlight.

The more bonuses your weapon provides, the better. Look for pact blades with keen properties or extra damage types.

Support Focused Warlock

Warlocks have abilities that make them surprisingly decent in support roles as well. This build focuses on boosting allies and hindering foes.

Spells and Invocations

Cantrips: Eldritch Blast, Friends

2nd Level: Enhance Ability, Invisibility

3rd Level: Hypnotic Pattern, Counterspell

4th Level: Banishment, Polymorph

Invocations: Beguiling Influence, Ascendant Step

Enhance Ability can buff allies before a fight. Hypnotic Pattern and Banishment disable groups of enemies. Polymorph on a frontline fighter gives them temporary HP and extra attacks.

Beguiling Influence makes you better at social encounters, while Ascendant Step provides mobility options.

Tactics

Make sure to layer control effects rather than blowing all your spells at once. Polymorph key party members when they are low on HP to keep them in the fight.

Use mobility invocations like Ascendant Step to revive downed allies and kite dangerous enemies away from your party. Your goal is to enable your party to do their jobs, not just damage foes yourself.

Magic Items

Helpful support items include:

  • Ring of Spell Storing – Store spells to buff allies before big fights
  • Cloak of Protection – Boosts saving throws for your whole party
  • Pipes of Haunting – Debuff enemies with spooky tunes
  • Boots of Speed – Lets you race around repositioning allies

Your wide range of buff, debuff, and control options makes you invaluable as a warlock support. With the right spell and item choices, you can tilt entire battles in your party’s favor.

To take the gameplay to the next level, try modding BG3 as well.

Conclusion

The warlock class is incredibly flexible in Baldur’s Gate 3. Whether you want to destroy hordes of enemies with powerful AOE spells, control the battlefield with debilitating effects, get into melee combat, or support your allies, the warlock can excel in any party role.

No matter how you build your warlock, focus first on Charisma, Dexterity, and Constitution. Pick invocations, spells, and magic items that complement your intended playstyle. Most importantly, get creative with all the warlock’s tools to overcome any challenge your DM throws at you!

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The Ultimate Warlock & Fighter Build Guide for Baldur’s Gate 3 https://ipeeworld.com/warlock-fighter-build-guide-baldurs-gate-3/ Thu, 17 Aug 2023 18:27:31 +0000 https://ipeeworld.com/?p=21807 Baldur’s Gate 3 offers players an incredible amount of freedom when it comes to creating and customizing your character. With its intricate class system and seemingly endless multiclassing options, theorycrafting unique and powerful character builds is part of the fun. One of the most potent combinations discovered so far is the Warlock/Fighter multiclass build. This […]

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Baldur’s Gate 3 offers players an incredible amount of freedom when it comes to creating and customizing your character.

With its intricate class system and seemingly endless multiclassing options, theorycrafting unique and powerful character builds is part of the fun. One of the most potent combinations discovered so far is the Warlock/Fighter multiclass build. This hybrid excels at dishing out high weapon and spell damage, controlling the battlefield, and can reset most of its resources after a short rest.

Let’s take an in-depth look at how to create the ultimate Warlock/Fighter in Baldur’s Gate 3.

Why Combine Warlock & Fighter

warlock and fighter - bg3

On the surface, Warlock and Fighter may seem like an odd pairing. Warlocks are mystical spellcasters who derive their magic from pacts with powerful entities, while Fighters are martial warriors honing their bodies and skills in combat.

However, when combined, these two classes perfectly complement each other and create a character that is far greater than the sum of its parts.

The key benefits of multiclassing Warlock and Fighter are:

  • Extra Attack from both classes stack for a total of 3 attacks per turn
  • Short rest spell slot and ability reset synergize extremely well
  • Fighter armor/weapon proficiencies combined with Warlock ranged/magic options
  • Warlock spells and Fighter maneuvers/action surge offer tremendous versatility

This multiclass build works so well because it takes the impressive magical damage potential of the Warlock and combines it with the Fighter’s martial prowess and utility. Let’s look at how to build this step-by-step.

Stats & Ability Score Distribution

When distributing ability points for a Warlock/Fighter, the priority stats are:

  • Charisma (CHA) – This affects spell attack rolls, spell save DCs, and pact weapon damage. Get it to 20 ASAP.
  • Dexterity (DEX) – Boosts AC, initiative, finesse weapons. 16 starting minimum.
  • Constitution (CON) – Increases HP and concentration saves. 14 is good for early levels.

Strength can be dumped as pact weapons use Charisma instead. Mental stats like Intelligence and Wisdom aren’t too important either. Make sure to pick races and backgrounds that boost the key abilities.

warlock/fighter ability points

Here’s an example point buy distribution:

  • Strength: 12
  • Dexterity: 16
  • Constitution: 14
  • Intelligence: 8
  • Wisdom: 10
  • Charisma: 16

Starting with 16s in DEX and CHA is ideal. CON at 14 gives you some extra durability. The remaining points go into Strength so you qualify for heavy armor.

Also see BG3 Mod Guide and ultimate multiclass guide.

Class Progression Path

When multiclassing Warlock and Fighter, you generally want to start with at least 1 level of Fighter first. This grants proficiency in heavy armor, shields, and martial weapons. All extremely useful for this build.

After dipping Fighter 1, focus on Warlock and get to level 3 as soon as possible. This unlocks 2nd level spells and your Pact Boon. Pact of the Blade is essential to make the most of this multiclass.

Once you have Pact of the Blade, you can switch back to Fighter for Extra Attack at level 5, then return to Warlock for your own Thirsting Blade Extra Attack at Warlock 5. From there it’s flexible – go for more Warlock spell slots and Mystic Arcanum or Fighter ASIs and improved combat abilities.

Here’s a sample progression for levels 1-8:

  • Level 1: Fighter
  • Levels 2-3: Warlock
  • Levels 4-5: Fighter
  • Levels 6-7: Warlock
  • Level 8: Fighter

This provides a great base, though the levels after 8 can be adjusted based on your preference. The key is getting Extra Attack from both classes as soon as possible.

Warlock Features & Spells

The Warlock portion of this multiclass brings powerful offensive magic spells and invocations to the table. Here are some highlights:

  • Eldritch Blast – The best damage cantrip in the game. Fires multiple beams eventually.
  • Hex – Applies extra necrotic damage and debuffs enemies.
  • Armor of Agathys – Temp HP and reflect damage to melee attackers.
  • Hellish Rebuke – Deal fire damage to enemies who injure you.

For invocations, Agonizing Blast and Repelling Blast are must-haves to boost Eldritch Blast. Other useful choices include Devil’s Sight, Ascendant Step, or One with Shadows.

When selecting a patron, the Fiend is a good option for Temp HP on kills and fire spells, though the Genie or Fey could work as well.

Fighter Features & Combat Superiority

The bread and butter of the Fighter side comes from its Extra Attack feature and Battle Master subclass.

Battle Master provides special Combat Superiority dice that can be used to perform powerful maneuvers:

  • Precision Attack – Add damage die to attack roll
  • Disarming Attack – Knock weapon from enemy’s hands
  • Menacing Attack – Frighten an enemy
  • Distracting Strike – Next attack has advantage

Combining these maneuvers with Action Surge allows you to unleash devastating combos in key moments. Fighter also gives proficiencies to round out your martial capabilities.

Equipment & Weapons

With Pact of the Blade, you can summon any magical weapon to fight with and use Charisma for attack and damage rolls. This frees up your equipment choices quite a bit. Here are some recommendations:

Weapons

  • Greatsword – Huge melee damage dice
  • Longbow – Reliable ranged option

Armor

  • Splint or Plate Armor – Take advantage of heavy armor perks
  • Shield – Further boosts AC if you go Sword & Board

Miscellaneous

  • Rod of the Pact Keeper – Boosts spell attack rolls and save DCs
  • Pearl of Power – Recover expended spell slots
  • Spellwrought Tattoo – Free 1st-level spells

Focus on boosting your combat stats and rounding out any weaknesses the build has. Magic weapons and Charisma boosting items are also very helpful.

Playing in Combat

When playing this build in combat, you have access to a versatile toolbox of spells, invocations, weapons attacks, and maneuvers to destroy your foes. Here are some tips:

  • Lead with Eldritch Blast for range, swapping to your pact weapon when enemies close in
  • Use Hex on big targets then focus them down quickly
  • Open with Armor of Agathys for free retaliatory damage
  • Disarm dangerous enemies using your Battle Master dice
  • Action Surge when you need burst damage to drop a key target
  • Utilize Repelling Blast to control the battlefield
  • Cast defensive spells like Mirror Image to avoid damage
  • Don’t forget Second Wind healing if you’re injured

Proper ability rotation is key. The short rest refresh combined with Arcane Recovery means you can use spells and abilities much more aggressively compared to traditional long rest classes.

warlock

The Strengths of the Warlock/Fighter

When played properly, a Warlock/Fighter is a force to be reckoned with. Here are some of the biggest strengths this multiclass has:

  • Extremely high damage output from Eldritch Blast, weapons, and spells
  • Resource refresh synergizes perfectly for non-stop aggression
  • Ranged and melee capabilities with exceptional versatility
  • Solid AC and decent HP from heavy armor and Fighter levels
  • Powerful buffs, debuffs, and control from Warlock magic and Battle Master maneuvers
  • Excellent action economy between Extra Attacks, Action Surge, and Quickening

This build can serve as a lethal damage dealer or battlefield controller. It has solutions for hordes of weak enemies as well as single strong foes. If you want a character that can unleash punishment from anywhere on the map and reset to do it all again in minutes, the Warlock/Fighter should be at the top of your list.

Conclusion

The Warlock/Fighter multiclass is one of the most deadly combinations in Baldur’s Gate 3. Blending ranged magical damage, melee martial prowess, control spells, and sheer versatility, this build can tackle just about any combat scenario effectively. Just as importantly, it exploits the short rest refresh mechanic brilliantly to ensure your best abilities are almost always available when you need them.

If you’re looking to create the ultimate magical warrior in Baldur’s Gate 3, I highly recommend giving the Warlock/Fighter a try. Let me know in the comments if you have any other tips or tricks for mastering this powerful multiclass!

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10 Most Powerful Multiclass Builds in Baldur’s Gate 3 [Guide] https://ipeeworld.com/powerful-multiclass-builds-in-baldurs-gate-3/ Tue, 15 Aug 2023 03:49:26 +0000 https://ipeeworld.com/?p=21784 Baldur’s Gate 3 gives players an incredible amount of options when creating a character build. One great way to make a powerful hero is through multiclassing – combining multiple classes together to maximize strengths. Before we begin, do not forget to check top 10 powerful spells in BG3 and how to mod the game. In […]

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Baldur’s Gate 3 gives players an incredible amount of options when creating a character build.

One great way to make a powerful hero is through multiclassing – combining multiple classes together to maximize strengths.

Before we begin, do not forget to check top 10 powerful spells in BG3 and how to mod the game.

In this guide, we’ll explore the 10 strongest and most meta multiclass builds possible in BG3.

1. Fighter/Warlock

This combination creates a character that can unleash a ludicrous number of attacks each turn without relying on Haste or even using Action Surge.

Thanks to the Fighter’s passive Extra Attack feature granting additional strikes, and the Warlock’s Thirsting Blade eldritch invocation pact also providing an extra attack, these two bonuses actually stack together.

This allows a character to reach triple attacks per turn very early in their development. You also still have Action Surge available for even more swing potential.

Warlock gives access to Eldritch Blast, an amazingly strong cantrip that only gets better with the Agonizing Blast invocation, adding your Charisma modifier to its damage. This then combos into the Repelling Blast invocation, which can push enemies around with each EB zap.

Pact of the Blade also lets you bind weapons to your soul, scaling their damage with Charisma instead of Strength or Dexterity. This synergizes perfectly with a high Charisma Fighter build, greatly increasing physical damage.

Fighter/Warlock 2

For Fighter subclasses, Battle Master works perfectly for this multiclass. Its superiority dice recharge on short rests just like Warlock spell slots and Action Surge. After each rest, you can truly unleash devastating carnage with this build.

Maneuvers like Precision Attack also help offset the lack of Archery fighting style when using Cha weapons.

Overall, this combines the Fighter’s plethora of attacks and durability with the Warlock’s versatile magic and damaging cantrip. The result is a build that can Blindside enemies with a quick flurry of strikes, then finish them off with blasts of eldritch energy.

Also, read out BG3 mod guide and BG3 secret tricks if you haven’t already.

2. Paladin/Warlock

 Paladin/Warlock

This fusion combines the heavy smiting power of a Paladin with the flexible Blade Pact options of the Warlock. Just like with Fighter, the Warlock’s Pact of the Blade feature allows scaling melee weapon damage with Charisma instead of Strength or Dexterity. This perfectly complements the Paladin’s spellcasting already relying on a high Charisma score, creating great synergy.

The Paladin side of things brings extra damage through Divine Smite, allowing spending of spell slots to deal bonus radiant damage on hits. At 6th level Paladins also gain Aura of Protection, increasing saving throws for yourself and nearby allies based on your Charisma modifier.

For order of leveling, it’s best to start with 2 levels of Paladin to gain access to smites quickly and choose your Sacred Oath subclass. Going to Paladin 3 can wait until later since you mostly just want the smite ability upfront. After getting that holy power, invest the next 4-5 levels into Warlock. This gets you Thirsting Blade for a second attack, followed by the all-important Pact of the Blade.

Once your weapon and attack synergies are set up, we can then return to Paladin for the remainder. This maximizes time spent getting Extra Attack, improved Divine Smite, and eventually the mighty level 20 Sacred Oath feature. Overall this build mixes extremely high Nova potential through smites with great durability thanks to heavy armor and protective auras. You also have solid ranged damage options via Eldritch Blast when needed.

3. Wizard/Full Spellcaster

This build exploits an interesting Wizard class mechanic – the ability to permanently learn spells copied from scrolls or spellbooks. As long as you have spell slots of the required level, a Wizard can learn any written spell forever.

Wizard/Full Spellcaster

So the combo is simple: take only 1 level of Wizard, then choose any full spellcaster class like Cleric, Druid, Sorcerer or Bard as your main. Your primary caster class will provide higher level spell slots much faster than Wizard could alone, which you can then use to learn powerful scrolls. This gives tremendous versatility in terms of spell options.

The key is to never invest more than 1 level in Wizard, just enough to get the Spellcasting feature and ritual casting. All other levels go into buffing your main spellcaster choice. This maximizes slot progression so you can learn potent scrolls sooner. Always use the highest slots available when copying spells to not waste resources.

This “Scroll Savant” build lets you pick and choose the most optimal spells without being limited by a single class list. Hyper specialized spellcasting is possible by mixing your main class with choice Wizard rituals and combat spells.

4. Gloom Stalker Ranger/Assassin Rogue

Gloom Stalker Ranger/Assassin Rogue

This deadly combo focuses on eliminating enemies right as combat begins with a devastating initial strike. Gloom Stalker provides abilities that grant bonuses to initiative rolls, ensuring you act early. Their 3rd level Dread Ambusher feature also gives an extra attack on the first turn.

Meanwhile, the Assassin Rogue excels at punishing surprised enemies. Any creature that hasn’t taken a turn yet grants automatic critical hits on attacks from the Assassin. The Rogue capstone Death Strike ability can instantly kill surprised enemies that fail a save. Assassins also regain actions the first round of every combat.

By combining these classes, you gain immense potential to instantly take out priority targets at the start of battle. Begin each fight with a surprise attack from stealth, gaining advantage on the attack roll. Use Dread Ambusher’s extra first turn strike and the regained Cunning Action to make multiple attacks, critting thanks to Assassinate.

You can chain this with Death Strike for a chance to instantly fell even deadly foes before they can react. With proper coordination and target selection, you can cripple enemy forces right as the fight begins.

For leveling, start with 3-4 levels of Rogue for bonus expertise, Cunning Action, and the Assassin subclass. Then invest the remainder into Gloom Stalker Ranger. This gives all the key Ambusher abilities while still allowing Assassinate auto-crits at the very start.

5. Storm Sorcerer/Tempest Cleric

Storm Sorcerer/Tempest Cleric

This elemental combo focuses on dealing high AOE lightning and thunder damage every round. The synergy comes from Tempest Cleric’s Channel Divinity: Destructive Wrath maximizing lightning/thunder damage rolls while the Storm Sorcerer specializes in those damage types.

Tempest Clerics also gain access to Create/Destroy Water as a class spell. By using water creation strategically and combining it with the Sorcerer’s lightning and thunder spells, you can reliably apply wet status effects to enemies before blasting them. Any wet creature hit by lightning/thunder takes extra damage.

Channel Divinity and Sorcerer Metamagic like Empowered Spell also stack to boost the damage even further. When used strategically against wet foes, a Tempest/Storm caster can deal double Maximized lightning/thunder damage once per short rest. And you still have extremely powerful base options like Shatter, Thunderwave and Lightning Bolt.

For leveling, start with 1 Sorcerer for Constitution saves. Next go 2 Tempest Cleric to gain Channel Divinity. Then finish with Sorcerer for higher level storm spells and more sorcery points. The mix of cleric buffs and sorcerer blasting creates the ultimate lightning mage.

6. Paladin/College of Swords Bard

Paladin/College of Swords Bard

With magical secrets letting Bards learn from other classes and Font of Inspiration relying on Charisma, this combo has great synergy with the Paladin. College of Swords specifically enhances melee capability through Blade Flourishes, providing extra options beyond smiting. Bardic Inspiration dice also allow supporting and aiding allies.

The Bard side brings more spell slots to fuel Divine Smites while providing versatility like healing, buffs and control spells. Their extra attack at level 6 combines nicely with Improved Divine Smite for consistent damage. Mix this with Paladin’s heavy armor/aura protections and you get a build with strong offense and support potential.

For order, start with 2 levels of Paladin to gain Divine Smite quickly alongside your Sacred Oath. After getting that base smiting ability, College of Swords Bard works nicely for the rest of the levels. The flourishes offer unique rider effects on each weapon strike beyond just radiant damage.

With Font of Inspiration, Cutting Words, and bard rituals like Find Steed, this multiclass makes the Paladin much more well-rounded. You retain excellent burst damage while also getting great party utility.

7. Sorcerer/Warlock

This blend combines the breadth of Metamagic options from Sorcerer with the flexible spell slot recovery of the Warlock. Pact Magic slots regain fully after short rests rather than long ones, allowing many more uses per day. By transforming Warlock slots into Sorcery Points, you can Nova every single encounter at maximum power.

There are some bugs currently where this combo doesn’t work properly, but the devs are aware and will likely patch it soon. The gist is that converting Warlock slots to SP normally doesn’t allow them to recharge on short rest. But when fixed, this will be an extremely strong pairing.

For leveling, start with your choice of Sorcerer Origin for 1 level to gain access to Constitution saving throw proficiency. After that, 2 levels of Warlock are ideal to get Eldritch Blast + Agonizing Blast for reliable damage, followed by the Pact Boon of your choice.

Once you have your essential invocations and boon acquired, dump all additional levels into Sorcerer. This maximizes SP while still giving you the short rest slot recovery of Warlock. You also get access to high level sorcerer spells and abilities.

Proper use of Flexible Casting, Metamagic, and Warlock slots can potentially allow endless powerful spellcasting potential. Subtle Spell is particularly nice for causing chaos with silent fireballs and other sneaky spells.

8. Moon Druid/Barbarian

Moon Druid/Barbarian

This rugged combo transforms any beast shape into an incredibly durable tank. That’s because Barbarian Rage isn’t restricted to humanoid form – you can Rage even while Wild Shaped! This effectively doubles your bestial HP pool while raging by halving any physical damage taken.

With their massive health pools already, applying Rage makes Wild Shape almost impossible to take down. You can tie up enemies forever while your team focuses fire with little risk. Druids can also concentrate on spells like Flaming Sphere before shifting to have persistent effects.

For sculpting this juggernaut, start with 2 levels of Moon Druid to gain Wild Shape as fast as possible. Next go at least 3 Barbarian levels to get Rage and the powerful damage resistance Bear Totem. After that we can continue with Moon Druid to expand the variety of possible beast forms.

At higher levels you’ll have Elementals with over 200 HP to work with. Raging in a planetar or mammoth shape can make you nearly unkillable. And you still have all your great Druid spells and healing when not in animal form!

9. Monk/Fighter

This unique blend utilizes the often overlooked Tavern Brawler feat to create a high Strength brawler. Normally Tavern Brawler just allows a bonus action grapple after an unarmed strike. But for Monks it works a bit differently.

When a monk makes any unarmed attacks or uses monk weapons, Tavern Brawler adds their Strength modifier twice to both the attack and damage rolls. This means with 20 Strength, a flurry of blows would add +10 damage to each hit.Pretty strong!

The feat also provides +1 Strength or Constitution, helping quickly reach a 20 Strength to maximize the damage potential. Starting as Fighter 1 gets heavy armor proficiency allowing good AC even with high Strength. The unarmed fighting style also pairs nicely by further increasing damage.

After that first dip, continue with Open Hand monk. You’ll gain their flurry of blows Extra Attack along with Stunning Strike to lock down enemies. Everything keys off the double Strength modifier from Tavern Brawler, making for extremely painful unarmed strikes.

An alternative flavor is grappling foes and throwing them once grappled. The added Strength mod applies to both attack and damage on the throw as well. For a more comedic style, flinging your allies at enemies like projectiles can make for a potent ranged attack option too!

10. Any Class/Multiclass Combination You Enjoy!

Don’t limit yourself solely to perceived optimal builds. Part of the fun in character creation games like Baldur’s Gate 3 is trying inventive class combinations to match personalities and backstories. Go ahead and experiment with unusual concepts.

For example, a Strength wizard that wades into battle wearing full plate and wielding a greatsword can be surprisingly viable! Try a charming Bardbarian whose rage manifests as song. Or a Rogue/Ranger that sets elaborate traps between peppering foes with arrows.

The best build is simply one that excites you and matches your preferred playstyle, not what a guide or theorycrafter mandates. Respec’ing skills and attributes is easy, so feel free to follow your imagination. And if something doesn’t work out, just re-customize and try a different multiclass.

With the freedom to re-spec, Baldur’s Gate 3 encourages creativity. Don’t be afraid to try unconventional class fusions and combinations until you find one that truly clicks. Theorycrafting and experimenting in Larion’s rich system is part of the joy!

Conclusion

The awesome depth Larian has provided through subclass choices, abilities and reactions ensures near endless possibilities for unique character building. While the above multiclass suggestions can perform powerfully, feel free to mix and match classes however you see fit.

What interesting multiclass combinations have you tried in Baldur’s Gate 3? Share your experiences and build ideas in the comments below! With so many cross-class synergies waiting to be discovered, players are still concocting cool fusion concepts every day.

The post 10 Most Powerful Multiclass Builds in Baldur’s Gate 3 [Guide] appeared first on IPEEWorld.

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